After @DelayTime@ seconds, an ice storm strikes the battlefield. Enemies take a percentage of their maximum Health as true damage and gain debuffs.
(@MinUnits@) @PercentHealthDamage@% %i:scaleHealth%, enemies are @ShredSunder@% Sundered and Shredded
for @Duration@ seconds
(@MinUnits@) @PercentHealthDamage@% %i:scaleHealth%, enemies are also @Reave@% Mana Reaved
(@MinUnits@) @PercentHealthDamage@% %i:scaleHealth%, enemies are also stunned for @StunDuration@ seconds
Sunder: Reduce Armor
Shred: Reduce Magic Resist
Mana Reave: Increase max Mana until the next cast