Gain @ModifiedShield@ (%i:scaleAP%) Shield for @ShieldDuration@ seconds, then Stun target for @StunDuration@ seconds. Slam them down, dealing @ModifiedDamage@ (%i:scaleAD%) physical damage to them and causing a shockwave in their row. Enemies hit take @ModifiedSecondaryDamage@ (%i:scaleAD%) physical damage and are briefly knocked up.