Gain @ModifiedShieldAmount@ (%i:scaleHealth%) Shield for @ShieldDuration@ seconds and shoot @NumFeathers@ feathers in a wide cone, dealing @ModifiedMagicDamage@ (%i:scaleAP%) magic damage to enemies they hit. Then land, granting allies within 2 hexes a @ModifiedAllyShieldAmount@ (%i:scaleAP%) Shield for @AllyShieldDuration@ seconds.