Mythic champions gain Health, Ability Power, and Attack Damage.
After 4 player combats, they become Epic, increasing the bonus by @Multiplier*100@%.
(@MinUnits@) +@HealthPct*100@% %i:scaleHealth%, @AP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) +@HealthPct*100@% %i:scaleHealth%, @AP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) +@HealthPct*100@% %i:scaleHealth%, @AP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) Instantly become Epic. The bonus is increased by @PrismaticMultiplier*100@% instead.