Gain @ModifiedShield@ (%i:scaleHealth%) Shield for @Duration@ seconds and deal @ModifiedDamage@ (%i:scaleAP%) magic damage to the current target. If Tahm Kench has more Health than them, deal @BonusModifiedDamage@ (%i:scaleAP%) magic damage instead. Otherwise, gain @BonusModifiedShield@ (%i:scaleAP%) more Shield.