Ability
Divine Judgement
Passive: Each time your team loses @PercentHealthLost*100@% of their total Health, gain @APPerHealthLoss@ Ability Power for the rest of combat.
Active: Mana Reave the largest group of enemies within range. Deal @ModifiedDamage@ (%i:scaleAP%) magic damage to the center enemy and @ModifiedAoEDamage@ (%i:scaleAP%) magic damage to adjacent enemies.
Mana Reave: Increase max Mana by 20% until the next cast