Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase vs a player, dice rolls add loot to the chest. The longer you've gone without opening the chest, the luckier the dice.
(@MinUnits@) Roll 2 dice (@MinUnits@) The dice are even luckier! (@MinUnits@) Upon winning, roll a 3rd die that grants bonus loot.