Combat start: Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for @ShieldDuration@ seconds for each component held by your team, including those that make up a full item.
(@MinUnits@) @NumComponents@ component, @HPShieldAmount@ Shield
(@MinUnits@) @NumComponents@ components, @HPShieldAmount@ Shield
(@MinUnits@) All components, and full items become lucky! @HPShieldAmount@ Shield
(@MinUnits@) Generate Radiant items! @HPShieldAmount@ Shield
Shield Amount: @TFTUnitProperty.:TFT13_Trait_Scrap_ShieldTotal@