Ability
Maximum Dosage
Become energized and heal @ModifiedHeal@ (%i:scaleHealth%%i:scaleAP%) over @Duration@ seconds. While energized, deal @ModifiedDamage@ (%i:scaleAP%) magic damage to a nearby enemy each second. Afterwards, deal @ModifiedSecondaryDamage@ (%i:scaleHealth%) magic damage to all enemies within 2 hexes.
Experiment Bonus: Gain @TFTUnitProperty.:TFT13_DrMundoBaseHealthExperimentBonus@ max Health. On takedown, gain @TFTUnitProperty.:TFT13_DrMundoCurrentExperimentBonus@ max Health for the rest of combat.