Witch Abilities apply a curse to enemies for @CurseDuration@ seconds. When a cursed enemy dies, the curse spreads to the nearest enemy.
Cursed enemies become:
(@MinUnits@) smaller, losing @MaxHealthReduce@ %i:scaleHealth%
(@MinUnits@) AND green, healing the lowest Health Witch for @CurseHealPct@% of damage taken
(@MinUnits@) AND frail, taking @TrueDamagePct@% bonus true damage from Witches
(@MinUnits@) AND a frog, stunned for @FrogPolymorphDuration@ seconds every @FrogPolymorphCooldown@ seconds. All other curse effects are increased by @ChaseIncreasePercent@%.