Duelists gain Attack Speed on each attack, stacking up to @MaxStacks@ times.
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%; Duelists take @DamageReduction*100@% less damage
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%; Duelists take @DamageReduction*100@% less damage